
The fiftieth and final round also features a third and final Big Fygar (but this time, that text "USE THE RAY GUN!" will appear on the screen, like it did on Round 24, which means you will once again have to collect the unlimited-ammunition Ray Guns in the top-left and top-right corners of the room and use them to register half a square's worth of damage on his life bar while once again watching out for the bursts of flame from the flame-thrower built into his robotic body) as that life bar is, for the fifth and final time, comprised of sixteen squares, you will once again have to shoot him thirty-two times to defeat him, but once you've done it twenty-two times, he will once again glow red and speed up. He is worth 76500 points there are also only ten more rounds left to go.ġ Explosion Robot, 2 Dodongadon and 4 Jammersġ Big Pooka and an infinite amount of Dodongadon

The thirty-third round is also made up to look like a ghost (from the Pac-Man series), while the thirty-ninth one spells TIME UP (as the "Hurry Up!" warning will appear and cause the enemies to speed up after only four seconds) and the fortieth one features another Big Pooka (but this time, the text "USE THE RAY GUN!" will appear on the screen and you again have to collect the unlimited-ammunition Ray Guns, in the top-left and top-right corners of the room, and use them to register half a square's worth of damage on his life bar - and as the life bar is yet again comprised of sixteen squares, you shall again have to shoot him thirty-two times to defeat him, but once you've done it twenty-two times he shall again glow red and speed up.

The thirty-first round introduces the Jammers (from both Cosmo Gang games), who will occasionally go to sleep (but can still kill the Dig Dugs if they run into them) the Rocks have also been replaced with Containers (again from both Cosmo Gang games).
